How to Roll: Flip the digits of your roll around to prevent target fraud. 2424324 becomes therefore 423
Rules: The top left box briefly points out some of the outlining rules. If you have any questions visit the help section in the forums to see if your problem has already been answered
Faint: If all of your Pokemon Faint you must give up all your Pokemon and Badges and start over.
Type Bonuses: Only new thing to add here is that leaders have resistance to some of your Pokemon (1/2). Meaning that you must divide the battle total of a Pokemon you use if it's type is marked at 1/2. You will want to avoid this entirely if possible.
Roll Happenings: Next its time to play the game! Now that you know how to roll go ahead and do so. Follow your result with a happening marked on the image below.
Skill Contest: Roll again, take the last digit and pick out the respective contest that you have been assigned to. You may switch Pokemon from your PC to your party before calculating your score. Use Baulbapedia or a similar site (See bottom of the page for more links) and add up the specific stat chosen using all of your party Pokemon. If the total exceeds the given event then you'll win the reward to the right. Skill Contests are meant to be hard, you'll need legendary Pokemon or evolved Pokemon to do well.
Mart: Spend your levels as currency and buy 1 thing per visit that you get to the Mart. I won't go into detail about how items work because the rules to the top left of the picture do so but it must be clear that healing items can be held in large amounts however you may never buy more then 1 per visit.
Battle: Two new forms of battle added. (If there are 3 or less BT player playing in the thread count this as a re-roll)
==Team Battles:
Find another BT player in the current thread.
Agree with another player to form a pact (Mutual Consent) lasting for the remainder of the thread (Or 10 pages on Forums). Whenever TB is rolled you will fight with that trainer. (However battle results are only experienced by roller)
You must now wait for the next BT player in a team to post and you must then face off against them and there ally
==Challenge Battles: CB is fought the same way except you don't get the support of an ally, meaning it's 2 vs 1. However the rewards are critically high.
Battle Tower: Same rules as in Gym/Elite except that your climbing up instead of traveling down. Also your chances of rolling battle tower are nearly 10% so beware
Rules: The top left box briefly points out some of the outlining rules. If you have any questions visit the help section in the forums to see if your problem has already been answered
Faint: If all of your Pokemon Faint you must give up all your Pokemon and Badges and start over.
Type Bonuses: Only new thing to add here is that leaders have resistance to some of your Pokemon (1/2). Meaning that you must divide the battle total of a Pokemon you use if it's type is marked at 1/2. You will want to avoid this entirely if possible.
Roll Happenings: Next its time to play the game! Now that you know how to roll go ahead and do so. Follow your result with a happening marked on the image below.
Skill Contest: Roll again, take the last digit and pick out the respective contest that you have been assigned to. You may switch Pokemon from your PC to your party before calculating your score. Use Baulbapedia or a similar site (See bottom of the page for more links) and add up the specific stat chosen using all of your party Pokemon. If the total exceeds the given event then you'll win the reward to the right. Skill Contests are meant to be hard, you'll need legendary Pokemon or evolved Pokemon to do well.
Mart: Spend your levels as currency and buy 1 thing per visit that you get to the Mart. I won't go into detail about how items work because the rules to the top left of the picture do so but it must be clear that healing items can be held in large amounts however you may never buy more then 1 per visit.
Battle: Two new forms of battle added. (If there are 3 or less BT player playing in the thread count this as a re-roll)
==Team Battles:
Find another BT player in the current thread.
Agree with another player to form a pact (Mutual Consent) lasting for the remainder of the thread (Or 10 pages on Forums). Whenever TB is rolled you will fight with that trainer. (However battle results are only experienced by roller)
You must now wait for the next BT player in a team to post and you must then face off against them and there ally
==Challenge Battles: CB is fought the same way except you don't get the support of an ally, meaning it's 2 vs 1. However the rewards are critically high.
Battle Tower: Same rules as in Gym/Elite except that your climbing up instead of traveling down. Also your chances of rolling battle tower are nearly 10% so beware